A = Intersect(xAxis, yAxis)
B = (2.98, -0.8)
C = (0.86, 2.18)
poligon1, c, a, b = Polygon(A, B, C)
P = (1.32, 0.16)
P_A = Mirror(P, a)
P_B = Mirror(P, b)
P_C = Mirror(P, c)
d = Circle(P_B, P_A, P_C)
Q = Center(d)
e = AngularBisector(B, A, C)
f = AngularBisector(A, C, B)
g = AngularBisector(C, B, A)
h = Segment(Q, A)
i = Segment(Q, C)
j = Segment(Q, B)
n = Segment(C, P)
p = Segment(P, B)
q = Segment(P, A)
k = OrthogonalLine(C, f)
l = OrthogonalLine(A, e)
m = OrthogonalLine(B, g)